﻿using UnityEngine;
using System.Collections;

public class myGUI : MonoBehaviour {

	public Player player;


	void Start () 
	{

	
	}
	
	// Update is called once per frame
	void Update () 
	{
		guiText.text = "POINTS: " + player.point + "\nLIFES: " + player.lifes;
	}
}
